<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Kealy Studio blog</title><description>Straight answers on building a mobile app and getting it into the App Store and Google Play. By John Kealy.</description><link>https://kealy.studio/</link><item><title>Why did Apple reject my app? The common App Store rejections, and how to fix them</title><link>https://kealy.studio/blog/app-store-rejection-reasons/</link><guid isPermaLink="true">https://kealy.studio/blog/app-store-rejection-reasons/</guid><description>Apple rejected over two million app submissions in 2025. Here&apos;s what the common rejection guidelines actually mean — 2.1, 2.3, 4.2, 4.8, 5.1.1 and more — and how to fix them and get approved.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item><item><title>Google Play&apos;s 12 testers for 14 days rule: how to get through it and get production access</title><link>https://kealy.studio/blog/google-play-12-testers-14-days/</link><guid isPermaLink="true">https://kealy.studio/blog/google-play-12-testers-14-days/</guid><description>New Google Play developer accounts must run a closed test with 12 testers for 14 days before they can publish. Here&apos;s how the rule works, where to find testers, and how to pass the production access review.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item><item><title>How much does it cost to build a mobile app? Real numbers, from $186 to six figures</title><link>https://kealy.studio/blog/how-much-does-it-cost-to-build-a-mobile-app/</link><guid isPermaLink="true">https://kealy.studio/blog/how-much-does-it-cost-to-build-a-mobile-app/</guid><description>What it really costs to build a mobile app in 2026 — doing it yourself with AI, hiring a freelancer or an agency — plus the store fees and running costs nobody quotes you.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item><item><title>How to hire an app developer as a non-technical founder (and the option most people miss)</title><link>https://kealy.studio/blog/how-to-hire-an-app-developer/</link><guid isPermaLink="true">https://kealy.studio/blog/how-to-hire-an-app-developer/</guid><description>Agency, freelancer, or build it yourself with AI? An honest guide for non-technical founders to the ways of getting an app built — what each costs, what can go wrong, and the middle option most people don&apos;t know exists.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item><item><title>How to turn your Lovable app into a real mobile app (and get it into the App Store)</title><link>https://kealy.studio/blog/lovable-to-mobile-app/</link><guid isPermaLink="true">https://kealy.studio/blog/lovable-to-mobile-app/</guid><description>Lovable builds web apps, not App Store apps. Here&apos;s how to take your Lovable project to iOS and Android properly — export the code, rebuild it natively with Expo, and own your backend.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item><item><title>Replit to mobile app: how to get your Replit app into the App Store (and when to take it out of Replit)</title><link>https://kealy.studio/blog/replit-to-mobile-app/</link><guid isPermaLink="true">https://kealy.studio/blog/replit-to-mobile-app/</guid><description>Replit can build native mobile apps now. Here&apos;s how its App Store route works, where it runs out of road, and how to take your Replit app&apos;s code and data with you when it does.</description><pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate><author>John Kealy</author></item></channel></rss>