John at his desk

Most app ideas don’t fail.
They just never ship.

Hi, I’m John. I help you turn a prototype, or just an idea, into a mobile app in the App Stores.

The whole Studio, free, and the code and every account stay yours.

01 · Where you are

Got a prototype that stalled?

If you've built something in Lovable, Bolt, Replit or Cursor, you probably know how this goes.

01 · The loop

It felt like a superpower.

The first afternoon did, anyway, and then one prompt broke something three prompts back.

02 · The meter

The credits went faster than the progress.

And you still can't tell whether what you've made is solid or about to fall over.

03 · The wall

It's a website in a phone-shaped box.

It works in the browser, which is nowhere near the App Store.

The good news

None of that means you can't do it, and there's a good chance you won't have to start again: a Lovable app is already React and Supabase underneath, which is most of the way to where it needs to be. And if all you've got so far is the idea, that's fine too, because you've saved yourself the move.

02 · The system

Every app I ship gets built the same way.

It's called the Studio, and it's the thing I'm really offering you: one way of getting an app finished, which you can go through on your own or with as much of me as you want.

  1. 01

    Start in the Studio

    It gets your computer ready and lays out the right steps in the right order, with the code in a folder that belongs to you.

  2. 02

    Build with AI

    An AI agent does the typing, on a stack where the big decisions — sign-in, the database, how it gets onto a phone — are already made.

  3. 03

    Ship to both stores

    The accounts, the signing and the review are where most people stall, so they're solved once and walked through.

  4. 04

    Keep it

    Every account is in your name and the code is a standard Expo project, so nothing you've got depends on me.

Either way

You can go through that on your own, with me beside you, or with me doing the building — it's the same system either way, and you end up in the same place.

03 · Who's behind this

Why Kealy Studio?

I'm John. You might know me from my YouTube channel, where I talk about building apps with AI.

Over a decade of software engineering, pointed at one problem: getting half-built apps finished and into the stores. I've done it enough times that the parts which cost you three days of reading cost me an hour of knowing.

The Studio is everything I've learned about shipping apps, turned into a free tool. When you hit the parts a tool can't solve, I work alongside you in the Studio until it's live.

John Kealy, arms folded

04 · In their words

People like you have already shipped.

The tools can get you quite far; these are the people who wanted a person for the rest.

We had the pleasure of working with John on magicwork. His dedication, passion for results, and ability to iterate swiftly make him an exceptional asset to any team fortunate enough to work with him.

Kyrstina
Khrystyna Svarychevska Magicwork logo

I got more done in 2 days using your recommended stack than the past 2 weeks playing in FlutterFlow. Thank you!

CH
Chris H.Kealy Studio Member

Your approach is different. The way you teach is calm, objective, and incredibly valuable, while never feeling dry or boring. You bring clarity and calm into what often feels like complete chaos around AI.

NP
Necati P.Kealy Studio Member

This is the classic case of “it’s not the destination, it’s the journey”. Following the Kealy Studio roadmap not only taught me how to properly setup the foundational framework to build my web and mobile app in a step-by-step learning method, it got me published and established to build future developments. In one word, this course puts you in CONTROL.

Peter Chan
Peter ChanWristwatchKeep

Thanks to Kealy Studio I launched a successful app that is about to reach thousands of users through a corporate partnership. Without John’s courses, I wouldn’t have pulled it off! I can’t recommend his program enough. I don’t even know if FlutterFlow still exists, but if it does, run! And use this instead.

The Leah App
Kristen EricksonThe Leah App

It’s tough, but it’s completely the real deal. There are plenty of hard moments, followed by so many rewarding ones. Thank you so much, you’ve built a hell of a thing here.

AG
Alan G.Kealy Studio Member

John’s methodology has brought real precision, structure, and technical confidence to Thoughtbait. As we build business-critical apps, Kealy Studio’s approach has helped us create a clearer, more scalable development process.

AO
Antony O.Kealy Studio Member

I was consistently impressed by John’s deep knowledge of security, app architecture, and development best practices. I learned a tremendous amount from him, and his insights often come to mind during our ongoing development.

Matt
Matthew Weiner, MD PoundOfCure

I’ve worked with and alongside many developers, but John’s spirit of collaboration and eagerness to deliver high-quality stands high above anyone in my experience.

Nick
Nicholas Upton floralogo

By following the lessons I went from an idea, to actually having a working mobile app with paying users in both the App Store and Play Store.

MB
Matt B.Kealy Studio Member

My experience with John’s services was truly educational. His advice, especially concerning security vulnerabilities and potential issues I might encounter, truly guided me. Thank you, John!

sailorsConnectLogo
Ufuk Dinçal sailorsConnectLogoWide

05 · One system, four ways through it

How much of your time, and how much of mine?

Everything below is the same system and ends in the same place: a real app, in your name, that you understand well enough to keep. The only thing that changes from one to the next is how much of the work is yours and how much of it is mine.

01 · On your own

The Studio

Free

No card

Your time
All of it, at whatever pace suits you.
From me
The weekly live Q&A, where you can ask me anything.
What you get
The build tooling, and your app taking shape on your own computer.

02 · With me in reach

Full membership

$79

A month

Your time
All of it, at your own pace.
From me
A members' call every week, and priority messaging, so your questions come first.
What you get
The full video course, whose lessons take you all the way into the stores.

03 · With me beside you

The cohort

$499

By application

Your time
Six weeks of real work, with a goal every week.
From me
Two live calls every week, and me on hand between them.
What you get
The full membership while it runs, and your app submitted to both stores.

04 · I do the building

A Studio Build

$900

From, as a fixed quote

Your time
Very little: a written spec and a few conversations.
From me
All of it. I build the app and take it through both stores.
What you get
The code, the accounts and the keys, handed over in your name.

Stepping stones

These are stepping stones more than they're separate things. You can start free and move up whenever you want more of me, and if you start building it yourself and life gets in the way, I can pick it up from wherever you've got to, finish it as a Studio Build, and hand it back into the same Studio you started in.

John at his desk, talking into a microphone A small group, with me

06 · The cohort · $499

Six weeks to the App Store, with me.

A structured programme for a small group: a goal every week, from the first plan to the store listing, and me alongside you the whole way.

  • A goal every week, from plan to store
  • Two live calls with me every week
  • Me on hand between the calls
  • Your app submitted to both stores
Apply now

Apply in the Studio and I'll be in touch about a free 30-minute call.

A phone whose screen shows the App Store and Google Play logos

07 · Studio Builds

Rather not build it yourself? I'll ship it for you.

You bring the idea. I build the app, put it in both stores, and hand it over completely: the code, the accounts and the keys, all in your name.

from $900

fixed quote

Starts with a short brief and a call. $900 is the smallest app that ships; see how the price works.

  • 01 · The price

    A written spec first, then a fixed price — no hourly meter

  • 02 · Yours

    Real infrastructure in your name: Expo, Supabase, your own accounts

  • 03 · Live

    Live in the App Store and Google Play, then every key handed to you

  • 04 · Fast

    Days or weeks, not months — AI does the heavy lifting and I direct every line

After the handover

No maintenance bills you can't say no to.

Plenty of agencies hand you an app and then the bills, because they're the only ones who know how it works. A Studio Build lands in the same free Studio you'd use to build it yourself, so looking after it on your own is a genuine option without becoming a software engineer first, and if you'd rather not, you can hand it back to me.

Ana Apple rejected my build. What now?
Kofi Can I bring my Lovable app over?

08 · Not sure which is yours? Ask me, live

A live Q&A where you can ask me anything.

Once a week I open a call on Google Meet, and anyone with a Studio account can come along, whether you're stuck on a rejection email, wondering if your prototype can make the jump to a phone, or just curious to hear what everyone else is building.

There's no agenda and no pitch, just your questions and my honest answers, and if you can't tell how much of me your app needs, it's the best place to find out. You'll find when it is and how to join once you're inside, and please sign up at least half an hour before it starts.

Free with your account · Any question goes · Every week

Create your free account

09 · Before you start

Frequently asked questions

The quickest answer to most of these is to make the free account and look around. The rest is below.

Is it really free? What's the catch?

It really is. The Studio and the weekly live Q&A cost nothing, and there's no card to enter and no trial that runs out.

There's no catch, only a business: app development is hard, and when you want a person beside you — every week with the full membership, for six structured weeks in the cohort, or for the whole build — that person is me, and that part is paid. You never have to buy it to finish your app.

What will I still have to pay for?

A bit, and it's better you hear it now than in week six. The stores charge for the privilege of being in them: Apple is $99 a year, Google Play is $25 once, ever. You'll also want an AI coding assistant — I use Claude Code, which is around $20 a month. Everything else runs on free tiers while your app is small.

Those bills are in your name, not mine, and that's the point: the accounts are yours, the app is yours, and none of it depends on me.

What do I need to get started?

A Mac or a Windows computer, VS Code, and an idea. The Studio sets up the rest of the toolchain on your machine and walks you through connecting each account.

A phone helps too — the app you're building runs on it from early on.

Do I need to be technical?

No, but you do need to be hands-on. Most people building in the Studio aren't developers — they're founders who got surprisingly far with AI and hit a wall.

For a Studio Build, not at all. You need to know what the app is for and who it's for. The rest is my job.

Why can't I just keep prompting Claude or Cursor?

Because an agent is excellent at the next step and terrible at the right step. It will happily build you the thing you asked for, forever, without ever telling you that the thing is three features too big or that the architecture won't survive authentication.

The Studio isn't replacing it. I use Claude Code all day. The Studio, and I when you want me, are the part that decides what to point it at.

What if my code is a mess — or it's a Lovable export?

It usually is, and it usually matters less than people fear. Sometimes you keep it and put structure around it. Sometimes the honest answer is that a rebuild on a proper foundation is faster than untangling it — bring it to the live Q&A and I'll tell you which, with reasons.

A builder export is the common case now. The prototype isn't wasted either way: it's the spec. Get it standing on its own two feet, then get it onto a phone.

What's the weekly call?

A live Q&A on Google Meet, once a week, for anyone with a Studio account. You can ask me whatever you want — about your app, the stores, the code, the business — or just listen to everyone else's questions.

When it is and how to join are inside the Studio. It's free, and please sign up at least half an hour before it starts.

What if I start it myself and run out of time?

Then I can take it from wherever you've got to. That's a Studio Build: I look at what you have, give you one fixed number for finishing it, ship it, and hand it back into the same Studio you started in, so the next change is still yours to make.

Nothing you did is thrown away, because it was built on the same system I'd have used myself.

What's the cohort?

A structured six-week programme for a small group: a goal every week, from planning and design through the foundation, your features and security to production, two live calls with me every week, me on hand between them, and the full membership for the six weeks, all aimed at one thing: your app submitted to the App Store and Google Play by the end. It's $499.

It's by application: you apply from inside the Studio, and I'll be in touch to set up a free 30-minute call where we work out together whether it's the right fit.

Why “from $900”? What moves the price?

Scope. $900 is the smallest app the stores will accept: sign-in, a database, both stores and the handover, plus one core feature. Each feature after that is typically $150–$350, and big integrations are quoted separately — there's a worked example on the builds page. You get one fixed number after the call, and it doesn't move unless the spec does.

Payment is normally half on accepting the quote and half on delivery, both by card. The deposit holds your place in the schedule.

Am I locked into anything?

No. The Studio is free, so there's nothing to cancel, the full membership is month to month, and the cohort is six weeks and then it's done.

A Studio Build is a fixed price for a fixed scope, and when it's handed over it's handed over — the code, the accounts, the keys. Ongoing maintenance isn't in the price, and plenty of owners take it straight from there.

Either way, nothing you've got depends on me staying in the picture. Every account is in your name and the code is a standard Expo project any developer can pick up.

Why not an agency, a freelancer, no-code, or learning to code?

If you're not a developer, you've got about five options, and I've watched people take all of them.

  • An agency. $30,000 to $150,000, and at the end you own something you can't change without paying them again.
  • A freelancer. Finding a good one is a gamble, and even when you do, the app lives in their head — when they move on, it stops.
  • No-code. Bubble, FlutterFlow, Adalo. Fast to a demo, and then you hit the ceiling — which is theirs, not yours.
  • An AI app builder. The new one. It deserves its own section, just below.
  • Learn to code it yourself. It can work. But it takes about a year, and most people don't have that kind of time — or access to mentorship.

Kealy Studio is the sixth option. Real code, real infrastructure, every account in your name, an AI agent doing the typing, and the decisions that take a year to learn already made — free to build with, and me in person when you want a hand. You learn enough to maintain the app yourself, or even build the next one. What you own at the end is a standard app, not a subscription to somebody's platform.

I built something in Lovable, Bolt, Replit or Base44. Is it wasted?

If you've built something with one of them, you know the arc. The first afternoon felt like a superpower. Then one prompt broke something three prompts back, the credits went faster than the progress, and somewhere you noticed it was a website in a phone-shaped box — nowhere near the App Store.

There's only one thing these platforms really sell: they hide the code and make the architecture decisions for you. In exchange you live inside their ecosystem and pay them forever, because ejecting is too daunting to try.

But that prototype wasn't wasted. It's the best spec you'll ever write. Bring it into the Studio, get it standing on its own two feet first — then get it onto a phone. And if you skipped the builders entirely? Good. You've saved yourself the eject.

The long version, with the steps: Lovable to a mobile app and Replit to a mobile app.

Where does the code live, and who writes it?

That's the whole setup: a folder that belongs to you, with something like Claude Code — which I use all day — working inside it. Nothing hidden, nothing off-limits.

Which is where people stall. Every decision is suddenly yours — sign-in, where the data lives, how it gets onto a phone, what's in version 1 — and each one is a week of reading.

That's what Kealy Studio is: those decisions, already made. Expo and Supabase, every account in your name, the awkward parts solved once. If Kealy Studio disappeared tomorrow, your app wouldn't notice: every account is yours and the code is a standard Expo project any developer could pick up.

Will my app make money?

I can't promise that, and nobody honestly can. What I can tell you is what you end up with: a real app that you own and understand, on a foundation that won't need rebuilding if it takes off.

Some people build to earn from it, others for a business they already run, and some simply because they want the thing to exist. All three are good reasons.

Not your question? Ask me on the weekly call — it's free.

10 · Start

Your app can ship. Start for free.

The Studio and the weekly live Q&A, with no card asked for. And me, in person, whenever you want a hand.

No card · Your code, your accounts · A live call every week

Rather not build it yourself? Have me build it →